Fab Link : https://www.fab.com/listings/a85f7432-606c-4852-bdc2-c80dff37a15a
Youtube Link : https://youtu.be/tUVJkSU7s-4
* Font Material Enables dynamic gradient color control for UI text.
* Demo Level Location : "Content/Font_Material/Level/LV_Font_Material"
* Blueprints for Displaying UI
- BP_UI_Create : Displays UI when the game starts. Calls WBP_Font
- WBP_Font : The UI widget that displays text.
* Master Material Location
/Content/Font_Material/UI/Materials/Font/M_GameFont_Material
* Material Instance Location
"Content/Font_Material/MaterialInstance/MI_GameFont_Material"
* Material Instance Parameters
* Material Parameter Description
Parameter Name Description Range / Function
FontSample | Specifies the font to use | Font Asset |
Blend_Center | Center height of the gradient | 0 ~ 1 |
Blend_Pow | Gradient blend power | Controls sharpness |
Blend_Multiply | Blend rate multiplier | Adjusts transition speed |
Blend_Color1 | Top color of the gradient | Gradient Top Color |
Blend_Color2 | Middle color of the gradient | Gradient Middle Color |
Blend_Color3 | Bottom color of the gradient | Gradient Bottom Color |
UV_Rotation | Rotates the gradient | Gradient angle |
Up_Area_Rate | Proportion of the top color area | Ratio (0~1) |
Down_Area_Rate | Proportion of the bottom color area | Ratio (0~1) |
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