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UE523

[Fab] 2D Dynamic Light - Document English. Fab Link : https://fab.com/s/2670cb0a28c8 Technical Specifications: Parameters 1. 2D Point LightThe Point Light provides omnidirectional illumination from a central point, featuring four intuitive control groups.00_Light_Control (Core Settings)Light_Color: Sets the emissive color of the light source.Light_Intensity: Controls the overall brightness and power of the light.Light_Radius: Defines the.. 2026. 2. 16.
[Fab] 2D Dynamic Light - Document Kor 2D Dynamic Light: Parameter Specification1. 2D Point Light Parameters포인트 라이트는 중심점에서 전방향으로 퍼지는 조명을 제어하며, 직관적인 4개의 그룹으로 나뉩니다.00_Light_Control (Core Settings)Light_Color: 조명의 투사 색상을 설정합니다.Light_Intensity: 조명의 전체 밝기 강도를 조절합니다.Light_Radius: 빛이 도달하는 유효 반경을 결정합니다.01_Appearance (Visuals)Hardness: 중심부의 단단함(밀도)을 조절하여 빛의 형태를 정의합니다.Light_Pow: 빛의 감쇄(Falloff) 곡선을 제어하여 외곽선이 퍼지는 부드러움을 결정합니다.Light_Alpha_Mul: 최종 .. 2026. 2. 16.
[Fab] DynamicSky2D - Document English. Fab Link : https://fab.com/s/6376af416abcDynamicSky2D Parameter GuideDynamicSky2D is composed of a sophisticated combination of Sky, Star, Cloud, Moon, and Sun elements, all controllable in real-time. 🕹️ 00_Control (Master Layer Dashboard)This group provides integrated control over the Visibility and Blending Rate of each sky component. All values are designed to operate between 0.0 (Completely.. 2026. 2. 13.
[Fab] PixelWeatherFX - Document. fab Link : https://fab.com/s/ff1092b5771d [Prerequisite Setting for Occlusion]To enable the Occlusion features, you must activate the Custom Depth Stencil Pass in your project settings:File: DefaultEngine.iniSection: [/Script/Engine.RendererSettings]Setting: r.CustomDepth=3 (Enabled with Stencil) * Rain Post Process Material Parameter ( Simple Version ) 📂 Group 01: Appearance (Visual Fundament.. 2026. 2. 1.